The Direction
The SILE is being developed as a first-person psychological horror experience with a strong focus on immersion. The goal is to create tension through atmosphere, realistic environments, physical interaction, and careful pacing.
The project is not being approached as a simple scare-based horror game. It is more focused on mood, presence, and the feeling that the player is physically inside the situation.
Current Focus
A lot of development time goes into the gameplay feel, interaction systems, phone mechanics, visual quality, optimization, and the overall game loop.
These are areas that take time to refine, especially when the goal is to make the experience feel grounded and believable rather than purely stylized.
Long-Term Work
The SILE is a larger and more serious project for SanForge Studio. Because of that, development has to be handled carefully.
The focus is on steady progress, better production quality, and building the project in a way that matches the long-term vision of the studio.
